Archive for the 'Marketing' Category

Bubblomania X 2.1 released

Thursday, December 29th, 2005

Yes, I know it’s only been 10 days…
But when I see the online topscores, I have the impression that a lot of people find the game rather confusing in the very beginning. So I added an in-game help system, that makes clear that the player should catch the big bubbles, and avoid the red bubbles : )

I’m also doing an experiment with the registration scheme. There are 2 schemes, and the game chooses the scheme on first run with a 50% probability.
The first one limits the game to 5 games for each game mode, and 10 for the easy mode.
The second limits the game to 60 minutes of gameplay (this is frequently used for games downloaded from portals).
My hope is to find out which scheme results in the best conversion rate! Or better, my biggest hope is to actually have some registrations : )

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