<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.5" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/">
<channel>
	<title>Comments on: Last Day On The Job</title>
	<link>http://www.darkmoonsw.com/blog/2006/10/last-day-on-the-job/</link>
	<description>Blog about games, music, programming, life, the universe, ...</description>
	<pubDate>Fri, 21 Nov 2008 00:59:04 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>

	<item>
		<title>by: darkmoon</title>
		<link>http://www.darkmoonsw.com/blog/2006/10/last-day-on-the-job/#comment-346</link>
		<pubDate>Mon, 09 Oct 2006 13:08:59 +0000</pubDate>
		<guid>http://www.darkmoonsw.com/blog/2006/10/last-day-on-the-job/#comment-346</guid>
					<description>Thanks Roman!

I agree, I went full time to be totally commited to this (by necessity). I'm working on a few different games in parallel, instead of betting on one game.

I've seen your site, very nice! And it was interesting to see your sales stats on GameProducer.net .</description>
		<content:encoded><![CDATA[<p>Thanks Roman!</p>
<p>I agree, I went full time to be totally commited to this (by necessity). I&#8217;m working on a few different games in parallel, instead of betting on one game.</p>
<p>I&#8217;ve seen your site, very nice! And it was interesting to see your sales stats on GameProducer.net .
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Roman Budzowski</title>
		<link>http://www.darkmoonsw.com/blog/2006/10/last-day-on-the-job/#comment-344</link>
		<pubDate>Mon, 09 Oct 2006 09:26:33 +0000</pubDate>
		<guid>http://www.darkmoonsw.com/blog/2006/10/last-day-on-the-job/#comment-344</guid>
					<description>Cograts Jochen. My opinion is that only those who think seriously about game development (which is going full-time indie) can succeed. I can not see how one want's to make a living developing one single game for year or more.</description>
		<content:encoded><![CDATA[<p>Cograts Jochen. My opinion is that only those who think seriously about game development (which is going full-time indie) can succeed. I can not see how one want&#8217;s to make a living developing one single game for year or more.
</p>
]]></content:encoded>
				</item>
</channel>
</rss>
